How to change max players on a Rust server
Quick answer: type server.maxplayers 100 in the server console, over RCON, or in the F1 console as an admin. It works straight away, and the server browser shows the new number shortly after. To keep it after a restart, put the same line in your server.cfg.
What the number does
Section titled “What the number does”server.maxplayers is how many players can be on the server at once. When it is full, new players wait in the join queue until a slot frees up. The default is 500.
Lowering it does not kick anyone already on: players already in stay, and new ones wait until the count drops below the limit.
Keep it after a restart
Section titled “Keep it after a restart”The server forgets server.maxplayers when it restarts, so set it where the server reads it on every start:
- In
server.cfg, in the server’scfgfolder (server/<identity>/cfg/, next toRustDedicated.exe), add the lineserver.maxplayers 100. See the Rust server.cfg example. - Or on the server’s launch line:
+server.maxplayers 100. See launch arguments.
See how full the server is
Section titled “See how full the server is”status in the server console shows how many players are on, the limit, and how many are queued or joining.
Related
Section titled “Related”- Rust server variables, every
server.setting with its default - How to turn off decay
- Server settings in Crucible Local Server
